geonosis territory battle guide

swgoh geonosian territory battle. Territory Battles in a single image. Second it does not separate Ship deployments from squad deployments for GP deployed. This would give us 4 TB per month without needing to run them constantly. Level 2: -20% Damage and remove Defense Down and Offense Down for 2 turns, Level 1: Remove 2 Damage Over Time debuffs for 2 turns. best team, no doubt. We all know that we understand it and hate it. A few bold Jedi and their clone army muster for battle against apparently overwhelming Separatist forces. King of Avalon bonus with purchase Google Play gift codes can be used towards any purchase on the Google Play Store (including King of Avalon),…, SWGoH: Skelturix’s Galactic Challenge Guide – Sith Clear Tier 7, Full Feats, SWGoH: Light Side Geonosis Territory Battle Resources from Skelturix & Gaming-fans.com, SWGoH: Moff Gideon now Farmable & my favorite Packs are back in the Store, SWGoH: AhnaldT101 Video – Please Fix These Problems, CG! The main reasons for this are: 1) CG has stated that TB frequency will increase, that was part of their reasoning behind the reduction in shards for ROLO and IPD. Padme and ahsoka need to be very fast (320 and 265 min), the others need to be really healthy and jka wants high offense, CLS chewie Han Old Ben and C3PO. **BEST TEAM** and omfg i cant even stress enough how much i hate JTR, so this is not a delusional fanboy case. 1.) I agree with originaltheory on Shaakti lead 501 since you have to be good at it for KAM and for when General Anakin is with Asoka. Shaak Ti plus 501st - typically 2-4/4 depending on 5s savior. Part 03: Count Dooku and the Battle of Geonosis. I guess I just figure it’s really only geared toward having 7* Negotiator. To make your cls team work what sort of relic levels do you have on them all?? Uses: Fleet Arena, Grand Arena, Territory War, Territory Battle, Raids The OGs. The other two times I did not even get to play the combat mission, as the game crashed after I selected my squad and the game started to transition into the combat mission. Hope it helps. I guess with R2 being a hero toon you get multiple attacks and therefore more chances to stun. CLS needs to go before the b1s to start the TM train (mim 325 for phases 1&2). I typically get 38+ phase wins per LS geo TB. Hey Everyone, Let's start with the givens here. GL Rey, both heros, bb8, and holdo/Finn - relatively easy 4/4, but a big investment. This ability starts on cooldown. I wanted to show you guys my rewards our guild got, the good things about this TB, and the bad things that need to be improved. He talks a lot about how to play well in TB too, which is extremely important (a good comp with bad piloting won't get you far, even if the comp is perfectly capable of going 4/4 when played correctly). JTR, BB, R2, C3, RHF. While this seems great it misses a couple of key things. . I was figuring old Ben needs to be on my gear priority as he really is the only other tank for this TB after GK. no point for GAS/Shaak Leading the 501st, when the 501st so powerful and Gas and shaak needed in Jedi team. Search the world's information, including webpages, images, videos and more. We will get both a Light Side and a Dark Side territory battle, but Dark Side will debut first this time, and a month later we will get the light side version. Info & Stats All you need to know about Territory Battles. but if you can you can do this project, good luck, I'll be happy to help, but you have much to learn and consider. This also doesn't use any GR toons apart from the two droids, and no Jedi. Aside from a handful of new toons which will be released to bolster factions (more Geonosians and Clones) I believe one of the main drivers will be having people upgrade existing seldom used characters. Press J to jump to the feed. Improve your Territory Wars strategy and maximize rewards for your guild. I wonder if Chewpio in that squad would make them more potent? Discussion. Interactive Geonosis Territory Battle Map SWGoH. Territory Battles, Which Characters First? Build a sexy profile for Territory Battles Why this guide ? Once both versions are released we will move to a constant Territory Battle schedule, with a new one starting every Monday. We won't go into details about Territory Battles in this blog article. . SWGoH 101 Mod Guide: Wie wählt man gute Mods? In conclusion I don’t actually expect much from these new Territory Battles, as they will be fairly run of the mill, but it would be absolutely amazing if CG took this opportunity to streamline things and reduce our workload while they are at it. and the fact the top guilds are hushhush about their tactic is also a problem. Jedi 2nd team: if no JKL - its GK L, JKA, Ahsoka, GAS, Shaak, with full HP modding. Ok, that’s it for now - thanks again for kicking this off OP! Every guild member that participated in the event will receive the same reward when the event is over. We KNOW LSGTB is tuned for content not currently in the game right now. Part 1 (What I expect we will actually get). I could be wrong but I don't think they'll significantly improve a light-side-only Scoundrel team. That Rey team is so...so far away for me at this point but is worth the note because my main focus is both LS/DS Geo TB, which I guess makes her a priority. But if we are going to have two new Territory Battles thrown at us we either have to deal with constant TB or there needs to be a change. This team can go easily 3/4 but maybe 4/4 depending on the elite. Territory Battles, Which Characters First? JKR L will provide TM gain with assist and prot recovery. Your Future in SWGoH, Which Characters First? Geonosis Republic Offensive is a Territory Battle that requires Light Side characters and ships. Allowing people to do their battles and deployments at anytime over 3 days for any phase that is open would make the whole ordeal much simpler and allow us to run 2 territory battles in a week, then have the next week off for Territory Wars. Separatist Might Geonosis Territory Battles! This is the only squad that can ignore the B2 as they will die from, Don’t have clones so can’t say to much about them. Usage Guide. Posted at 06:30h in Sin categoría by 0 Comments. Guilds must achieve at least 1 star to earn rewards and players must earn at least 1 Territory Point to be considered as participating. Do you mind updating your squads with relic levels?? Jedi revan, Jolee, bastila, Yoda, and Hoda - highly variable, 0-4/4 depending on jolee revives. New comments cannot be posted and votes cannot be cast, More posts from the SWGalaxyOfHeroes community. I'm not far off on JKL so I should be ready to go for his return. Also expect General Grevious, Count Dooku, B1, B2, and Droideka to be required for missions. Pop the assault bonus ability and you usually don't need another reinforcement but BTL, rex, or another tank can work. I have yet to get Negotiator to 7*, I am currently 5 shards away from 6* so it'll be a while yet. This territory battle requires the utmost effort from your members, and this guide will often encourage different team compositions than you’re using and mod swapping to increase the effectiveness of those teams. The other big thing I took from there is how to build two Jedi teams (basically, use GK/JKA/Ahsoka/GAS/Shaak for one mission, and a JKR or JKL team for the other – skip Padme or run her with clones, which can actually beat the P1 SM too). BHG Black Sun Guild Officer I need to know what I am shooting for. It was one of the last major campaigns of the Galactic Republic as they sought to contain the Geonosian population as they delt with the Separatist forces during the Outer Rim Sieges. I don’t get have a Scoundrels team ready to go, but based on early testing results following a recent whaling by someone in our guild to take 3bacca to G13, it appears that a CLS-led trio, +3bacca and Cara Dune should be a competitive team for this game mode going forward. 2 pm at PGICA, 2001 Shreve St.,Punta Gorda. And finally it does not give an easy read to see if someone has done everything they can with respect to deployments. Jedi JKR is another team. Holy crap. If anyone knows of something like this please do post for the community to benefit from. First this does not separate Fleet battles from Squads. I just can never seem to get the luck of the draw and see tarkin on the other side. Again, I know this game mod sucks balls and everyone hates it, including me, but I just want to start making progress on it with the best means available to us. playing on GMY here and doing mass turns with him. For example right now we can see how many Combat Missions people have completed, Special Missions and total GP deployed. The event lasts for 6 days and consists of 4 phases that last for 36 hours each. {{squads[item].name}} Dangerous enemies {{enemies[item]}} Until then have fun on the Holotables. And for anyone wondering, speaking as an officer who has organized Territory Battles from the very beginning, I will say that I would much rather do all the deployments myself after people have finished their missions than chase people down giving them instructions as we near the end of each phase. and the newly farmable Mando and Greef should meaningfully buff Scoundrels. Geonosis Territory Battle - Republic Offensive Strategy Guide. Based on the hierarchy above, I would loosely agree. I can only speak to my roster, and for reference here is my swgoh.gg profile https://swgoh.gg/p/229355925/. Galactic War and Mid-Tier Arena, Which Characters First? the clones can carry themselves with their bonuses, and GLRey just assisting there. Interesting. The number 1 problem with Territory Battles is the time constraint, 6 days to complete is a really long time, and by the end the rewards barely feel worth it. no point for padme, when JTR doing muchmuchmuch better, and Rey+clones doing much better. For the  Light Side I expect the recently reworked Galactic Republic Jedi to be key who along with Padme, making up the hero units and the main faction required. Zwei der Kampfmissionen erfordern 7-Sterne-Jedi ohne Energiebedarf. To start I want to make clear everything in this article is my own best guess. There will of course be hero units for both the light and dark side battles. % dmg attacks, high tmgain, TMR for control on spies. Hello folks! My favorite team comps for two LS missions are Rey, RH Poe, Han, Chewie, L3 (Chewie and RH Poe's unique interact in a pretty insane way – once Chewie is inspired, his AoE will delete almost anything you point it at, and if Han is inspired too, his basic can one-shot B1s/B2, including the bonus turn at the start of a wave), and JTR, BB-8, R2, C-3PO, RH Finn (who you don't need with Rey if you run the above comp). Priority 3 – CLS Rebels. Like Hoth and the Separatist Might Territory Battles the platoons are static and will remain as they are for the foreseeable future. For the ships I'm going to be brief, because it fully depends on RNG whether you can get through it with Rebels if you're facing Tarkin and the Geos or if Thrawn/HT show up. It had a breathable atmosphere, but an arid climate. p3 GAS+Ahsoka is forced, so that's 1 team. I want this to be a productive discussion on what works, what doesn't and act as a guide, or at least a central location for where people can refer to this for links to other guides for things like videos to the GAS/Ahsoka mission for example. Wat Tambor Special Mission COMPLETED! we are surely not using in the first 2 phases. I hope you have found this somewhat informative, and in a few weeks we will see how much of this I got correct. Territory Battles. To that end I would love to see Territory battles changed to 3 days with no time locked phases, what I mean by this is your entire roster is available for each phase, and the next phase opens up as soon as you get 1 star in the previous phase. for example, that Padme teams ? Part 2 (What I don’t expect, but would love to see). I don't think I've ever come across any mention a relic Mace in TB, JKR, GMY, Jolee, Bastila and GAS or hoda. 3.) Battle review screens will be a reality! Happy to contribute. the lstb is much more complicated than just teams list, and the tactic for maximizing stars need to be considered here. Vast core ships have been discovered deep in the Geonosian desert. I have no more information than the general public does. i can't speak from personal experience though. If you do get JKLS he can go 4/4 of later Jedi missions with jkr, old Ben, gmy, and and jolee. But what you may look for is a summary of all the phases and prerequisites. Unless there is some guide out there outlining how to approach these missions without a 7* Nego. | SWGoH Clones are likely to be the second faction required for special missions. if yes JKL, JKL L, and move GAS to JKR team. So really there won’t be anything surprising here aside from Padme joining the game. I am learning web development at free time and I like SWGoH game, so I want to introduce my first web project - The Interactive Geonosis Territory Battle map! Max stars will likely require a Total Guild GP in excess of 250 million as they typically want guilds to grow into max stars. Best team is JTR. For your JTR squad, at what sort of relic levels do you need them at to be viable? In addition to this change I would love to see the date be more useful when we look at what people have done. Just seems like a waste given all the battalion toons (B1/2). Let's start with the givens here. You didn't ask about ships, but the current beat lineup is: GK (cap). Padme, GK, ahsoka, jka, and GSky/c3p0 - typically 1-4/4, not as consistent. For phases 1&2 this team can get 0/4-4/4. SWGOH crashed for me 3 times during Geonosis Territory Battles. Territory Battles is the new game mode for Star Wars : Galaxy of Heroes that emphasises the gameplay on guild coordination and on a. RancorRider 4 min read. Improvements Needed for New Players, on "SWGoH: What we may see from the Geonosis Territory Battles", SWGoH 101 Mod Guide: Mod Views and In-Game Recommendations, SWGoH 101 Mod Guide: Dots/Rarities and Mod Levels, SWGoH 101 Mod Guide: Primary and Secondary Stats, SWGoH 101 Mod Guide: Understanding Mod Stats, SWGoH 101 Mod Guide: Speed, aka The Holy Grail, SWGoH 101 Mod Guide: Guide to Mod Slicing, SWGoH 101 Mod Guide: Mod Slicing – How To & Mod Salvage, SWGoH 101 Mod Guide: Mod Slicing – 5A to 6E Slicing, SWGoH 101 Mod Guide: Mod Slicing – When to Slice & TL;DR Quick Tips, SWGoH 101 Mod Guide: How to Choose Good Mods, SWGoH 101: Completing Rey’s Hero’s Journey Event, Rey’s Hero’s Journey: Mods and Strategies, Which Characters First? Gaming-fans.com Staff Writer, Star Wars Galaxy of Heroes, SWGOH - Zeta Materials, SWGOH Characters, Game Updates, Star Wars Galaxy of Heroes, SWGOH - GameChangers, SWGOH - Videos, SWGOH Characters, Star Wars Galaxy of Heroes, SWGOH - Territory Battles. Geonosians and separatist droids will likely be the factions required for special missions, and I would expect the droids to be the harder one on the final day. JKR, GMY, Jolee (revive), Bastila/OB/Hoda (choose 2). Legendary Padme? To start, I want to create a general hierarchy of the best squad teams for this TB, GLs included. The Geonosian Territory Battles were launched in June 2019 starting with with the Dark Side battles, officially named Geonosis: Separatist Might and then followed by… Star Wars Galaxy of Heroes , SWGOH - Territory Battles December 20, 2019 Looks like ChewPO, Mon mothma and rebels will be viable in the future. 38 completed waves!?! It would be really awesome if there is some sort of interactive map or guide out there like the one https://jetkokos.ru/ but also includes some sort of written strategy guide. Allowing people to do their battles and deployments at anytime over 3 days for any phase that is open would make the whole ordeal much simpler and allow us to run 2 territory battles in a week, then have the next week off for Territory Wars. We KNOW LSGTB is tuned for content not currently in the game right now. Not only can these characters beat almost anything on Attack in Grand Arena, but Han and Chewie pilot the most dominant ship in the game (for now) and need to be in tip-top shape for Han’s Millennium Falcon to operate at a high level. Did anyone with relic Mace has ever tried him on jedi or Galactic Republic team? The format will be pretty much the same as the current Hoth Dark Side, expect 4 waves per battle, one special mission per day, with the third day rewarding character shards for a character like IPD or ROLO. One caveat is I DO NOT have Jedi Knight Luke. where we'll use GLRey ? Offensive strategy and meta teams will help cut through enemy territories. Excited to see what the community comes up with! It's been covered in depth multiple times. Add to that the times where a player forgets to deploy or deploys incorrectly ignoring instructions and this would solve all those problems. For reference on our performance, we just posted 7* and we sit at 203mil GP as a guild. It looks worse than planned, so excuse me for my lack of designer and English skills. Adding in Jedi knight Luke will change the Jedi teams. In short, my main take on this new Territory Battle is CG will want us to spend resources on the parts of our roster we have long neglected, a handful of new characters will bolster their effectiveness, but nothing will really be pushed into the top end arena meta. We all know that we understand it and hate it. I've toyed around with Padme and the clones but that was before my clones were the relic levels they are now. Given the damage output you're up against they're likely to be dead by then, especially the worryingly squishy Mando. 4.) with clones ofc. Avg Current Arena Rank. need 3 more : JTR ofc, Shaak/Rey clones as second, and only then, can do a Padme team, but again - it wont be that powerful team without Ahsoka. COUNT DOOKU Chapter 1 BATTLE OF GEONOSIS. I've never seen his channel before but thank you so much for sharing, I've now subscribed and will be sure to watch his TB content first. This team can struggle on phase 1 but shines in phase 2. I'm not super comfortable with that yet though, and not sure if there isn't maybe a better way to do it. Unfortunately I don't think this is true; without any other Light Side Bounty Hunters it's going to take a long time to activate their payouts and both Mando's best ability and a lot of Greef's kits benefits are locked behind needing active payouts. There weren't 134 points of Jedi out there, all fighting in the same battle. Upon infiltrating the arena, the Jedi revealed themselves to Dooku and his Separatist counterparts, having secretly infiltrated the stands of the arena. Jka, 5s, sarge with PLO join first reinforcement. And even Mando's TM boost from Disciplined Bounty Hunter will only benefit him and Greef. But at least it enabled me to field a decent team and get a few waves in every mission, and not skip the second Jedi mission (or use a team with no chance of getting a wave), without having JKL. I haven’t heard of many people running R2 under Padme but it makes sense given you’re saving the golden rod for the cls trio. the only team i agree from your options. Each of the four Phases of the event has a Special Mission rewarding Mk II Guild Event Tokens in Phases TL;DR Character Farm Lists, SWGoH 101: Soloing Heroic Pit Raid (Rancor), SWGoH 101: Rancor Solo – Breaking Down Raid Enemies, SWGoH 101: Rancor Solo – The Solo Process, SWGoH 101: Rancor Solo – Best Raid Toons and Why, SWGoH 101: Rancor Solo – Sample Heroic Rancor Solo Teams, SWGoH 101: Unlocking 7* Commander Luke Skywalker, SWGoH 101: Defeating Artist of War – Phoenix Gear, SWGoH 101: Defeating Artist of War – The Battles, SWGoH 101: Defeating Artist of War – RNG and Patience, SWGoH 101: Exponential Explanations (Character Levels), HSTR Farming Guide – Phase 2: Leia Spam, Sith, Troopers, and others, HSTR Farming Guide – Phase 4 Nihilus: Nightsisters, Territory Wars Guide – The Defensive Teams, SteelSeries Arctis 9X Wireless Gaming Headset – Integrated Xbox Wireless + Bluetooth – 20+ Hour Battery, Apple Gift Card – App Store, iTunes, iPhone, iPad, Airpods, Macbook, accessories and more (Email Delivery), Corsair LL Series LL120 RGB 120mm Dual Light Loop RGB LED PWM Fan Single Pack, SWGoH: New Light Side Geonosis Territory Battle set to return on December 16th, SWGoH: Marquee Jango! You need to mod JKR for min 320 speed to ensure he goes before the b1s. One time I was in round 3 of a combat mission and the game lagged and then crashed. And for earlier Jedi missions he can lead lower ones freeing up Revan to lead there stronger Jedi, Ohhh! for our GP and tactic - those are the teams best for us, assuming Rey. swgoh ls geo tb guide. Your email address will not be published. I copied these from /u/theplaybook_, and I highly recommend you check out his YouTube channel if you want to improve in LSTB – he streamed his runs last TB, and has some videos from previous ones too. Thanks so much for all the advice! I am approaching finishing up thetoon requirements so I can unlock him upon his return. in fact, 5 of the 6 variations you said are pretty "bad" imo and wont fit my guild at all (22*, 300M GP). The First Battle of Geonosis was a battle between the Galactic Republic's newly-created Grand Army of the Galactic Republic and the newly-formed Separatist Alliance's fledgling battle droid army. Cookies help us deliver our Services. So pumped that you’re starting this. I haven't hashed out which teams work best in which zones as this is really only our second honest attempt at this LSGTB so far. I thought JTR was one of the best teams for combat waves. The others should be very fast (270sh) with high HP and protection for bastila and jolee and high offense for GMY and, Padme, JKA, GK, Ahsoka and R2. Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and villains from the Star Wars universe. These tabs will give officers all the information they need to track down who has not completed their missions or deployments and would make it much easier to coordinate. GLRey, Echo Arc Fives Rex. Hi Holotable Heroes, We discussed our roll-out plan for the next big update last week, and I want to provide some further context around the new Dark Side Geonosian Territory Battle… What are the rewards for Geonosis TB? By using our Services or clicking I agree, you agree to our use of cookies. But you also need 24 hours to give everyone an opportunity to do their battles, because of time zones anything less than 24 hours really runs a risk of people missing out. Thanks for including ships. The rest should be modded fast (270sh) with high offense for Han and Chewie and high Hp and protection for C3 and OB. A guild must have a minimum of 100 million Galactic Power to play the event. Oh interesting! if you know how to play this and have the modding - this is reliable 4/4 on all phases, unlike every GLRey variation or anything else you will run. I have tried jtr lead resistance with about zero success, albeit all my resistance toons aside from R2 are g12 or less. Two considerations: Allowing Shaak to lead the 501st creates a stronger JKR and/or Padme team with the addition of GAS - adding Shaak to either of those does not similarly boost their power, so logically our guild prioritizes Shaak over GAS for 501st squads. Because Republic Offensive is the most difficult content we have included to date, all platoon characters and ships need to be 7* to qualify for being put into platoons. But you know the truth is CG is not really focused on top end arena meta, they want to see more diversity in Territory Wars and the Grand Arena, and all of that requires multiple teams. R3-4+? swgoh geonosian territory battle. I expect both Light Side and Dark Side to be approximately the same in terms of GP required as they will both be released fairly close together. The number of times I have had a zone overkilled because the game was not updating quickly is incredibly frustrating. 2.) Jedi 1st team: JKR Jedi. no point for padme when you need 2 Jedi teams, and you cant really have a second Jedi team without GK and Shaak at LEAST. Rewards are based on the total number of stars reached. That being said I have been playing this game since December 2015 so I would like to think I have a reasonable understanding of how CG thinks and what we can expect. 2) this would play well with the extra currency needed to buy Malak shards, as well as the high likelihood that there will be two new characters to buy with Guild Event Currency. Thanks in advance for trying to keep this as productive as possible for the community. Press question mark to learn the rest of the keyboard shortcuts, TW/GA Counter Bot: https://discord.gg/jZH44Hb. You can try it here - https://jetkokos.ru. The attempt to thwart the Separatist plot to overthrow the Republic continues. Finally, while I am making a wish list, I would absolutely love it if once a player has all the combat and special missions completed for a phase if the remaining GP available was automatically placed into a reserve zone where an officer could deploy where needed. I know this changes things but I'd also love to see howto create two viable Jedi teams with good leads for two now out. Given the resurgence in Fleet it is also likely that we will start seeing fleets in the very first day of TB, but this is not a guarantee. This will most certainly include Eeth Koth, Ima Gun-Di, Nute Gunray, and all the Geonosians. Star Wars Galaxy Of Heroes Update & Speculation, SWGoH – Geonosis: Republic Offensive Phase 3 Combat Mission, Middle – Galactic Republic Jedi, 22,000+ Power, TFEW: Best Power Cores for Trailbreaker & Exhaust, HPWU: Finding Formidable Foes in Wizarding Challenges (Fortresses), Avatar PR: 0.7.0 Update Features Several Major Changes, Phase 1 Ships GP deployed X/1,250,000 (or just a straight % as in 100% or 22% etc), Phase 1 Character GP Deployed X/3,000,000 (or just a straight % as in 100% or 22% etc). A few Guildies have had success though running juiced up rebels with JKA and fives against tarkin. This would give us 4 TB per month without needing to run them constantly. For Dark Side I expect we will see a new separatist release that will be required for the day 3 special mission. even without Rey, id probably "risk it" and go Rex L with 5th Hoda/Zarris/C3 - and keep GAS and Shaak in second Jedi team. Save my name, email, and website in this browser for the next time I comment. By Sparrow The addition of Chewpio/3bacca meaningfully buffs Rebels, and the newly farmable Mando and Greef should meaningfully buff Scoundrels - these sets of toons are the “next squads up” and so we should explore comps that are working for folks here.

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